Nintendo (OTCMKTS:NTDOY) Announces Earnings Results

Nintendo (OTCMKTS:NTDOYGet Free Report) posted its quarterly earnings data on Thursday. The company reported $0.20 earnings per share for the quarter, topping the consensus estimate of $0.10 by $0.10, Zacks reports. Nintendo had a return on equity of 13.74% and a net margin of 18.33%. Nintendo updated its FY 2026 guidance to 0.429-0.429 EPS.

Nintendo Trading Up 9.6%

NTDOY stock traded up $1.13 during trading on Thursday, reaching $12.90. 3,504,816 shares of the stock were exchanged, compared to its average volume of 5,270,806. The firm’s 50 day moving average is $11.15 and its 200 day moving average is $12.82. The firm has a market cap of $66.42 billion, a P/E ratio of 21.50 and a beta of 0.39. Nintendo has a twelve month low of $10.18 and a twelve month high of $24.92.

Analyst Upgrades and Downgrades

Several equities research analysts recently commented on NTDOY shares. Benchmark reaffirmed a “buy” rating on shares of Nintendo in a research note on Monday, May 11th. TD Cowen reissued a “buy” rating on shares of Nintendo in a research note on Tuesday, April 14th. One investment analyst has rated the stock with a Strong Buy rating, two have given a Buy rating, four have issued a Hold rating and one has given a Sell rating to the company’s stock. According to MarketBeat, the stock has a consensus rating of “Hold”.

Read Our Latest Research Report on Nintendo

Nintendo News Roundup

Here are the key news stories impacting Nintendo this week:

  • Positive Sentiment: Fiscal first-quarter profit exceeded expectations: EPS was $0.20 versus a $0.10 consensus estimate, while net profit rose roughly 54% year over year and operating profit increased 150.5% to ¥142.6 billion. Software strength, foreign-exchange gains and a U.S. tariff refund contributed to the outperformance. Nintendo Q1 operating profit jumps 151%, beating analyst estimates
  • Positive Sentiment: Digital software accounted for 61.5% of first-quarter software sales, supporting higher-margin revenue and demonstrating continued strength in Nintendo’s digital business. Nintendo software sales were 61.5% digital in Q1 FY27
  • Positive Sentiment: Nintendo reported approximately 130 million annual playing users, indicating a broad and engaged user base that could support future software sales and ecosystem monetization. Nintendo had 130 million annual playing users at the end of Q1 FY27
  • Neutral Sentiment: The earnings beat was partly driven by potentially nonrecurring items, including the U.S. tariff refund and foreign-exchange benefits, making the underlying trend less clear. Trump tariffs refund ignites profit spike at Nintendo
  • Negative Sentiment: Nintendo’s updated full-year guidance is below analyst expectations, with EPS projected at 0.429 versus 0.510 consensus and revenue at approximately $13.1 billion versus $14.8 billion expected.
  • Negative Sentiment: Overall sales declined and Switch 2 sales reportedly slowed, while rising memory-component costs could pressure margins and hardware profitability. Nintendo’s earnings beat came with one big catch: Memory costs are rising fast

Institutional Investors Weigh In On Nintendo

A hedge fund recently raised its stake in Nintendo stock. PNC Financial Services Group Inc. lifted its position in shares of Nintendo Co. (OTCMKTS:NTDOYFree Report) by 13.6% during the fourth quarter, according to its most recent disclosure with the Securities & Exchange Commission. The firm owned 8,964 shares of the company’s stock after purchasing an additional 1,073 shares during the quarter. PNC Financial Services Group Inc.’s holdings in Nintendo were worth $151,000 at the end of the most recent reporting period. Institutional investors and hedge funds own 0.02% of the company’s stock.

About Nintendo

(Get Free Report)

Nintendo Co, Ltd., headquartered in Kyoto, Japan, is a global entertainment company best known for designing, manufacturing and marketing video game hardware and software. Founded in 1889 as a playing-card company, Nintendo transitioned into electronic entertainment in the latter half of the 20th century and has since become one of the most recognizable names in interactive entertainment. The company serves markets worldwide, with major operations and customer bases in Japan, North America and Europe, and it maintains a presence through regional subsidiaries, distribution partners and digital storefronts.

Nintendo’s business spans console and handheld hardware, first-party software titles, digital services and licensing.

See Also

Earnings History for Nintendo (OTCMKTS:NTDOY)

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